Advanced Imaging

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Advanced Imaging Magazine

Updated: January 12th, 2011 10:01 AM CDT

Graphics Solutions

From security to 3D graphic arts, PC platforms and chips make a difference
tracking program for airport security
© National Instruments
National Instruments worked with Austrian company Joanneum Research to create a tracking program for airport security.
Nvidia’s Quadro products
© Nvidia
Nvidia’s Quadro products are designed for cutting edge 3D imagery.
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By Barry Hochfelder

TI has a group working on surveillance solutions, but also works with more than 600 third parties. "We leverage them to provide variety and options and algorithms, so they can pick and choose what they want," Lee says. "Sometimes the code and hardware are done for them. All those algorithms had been on the PC. You had to capture the image from the camera, digitize it to the PC and add the algorithms."

On The Screen

NVIDIA (Santa Clara, Calif.) Quadro® products are designed for professional workstation applications in computer-aided design (CAD), computer-aided engineering (CAE), digital content creation and visualization.

Features of the latest line, the Quadro FX 4600, FX 56-00 and Quadro Plex VCS Model IV, include:

  • Shader Model 4.0, which enables a higher level of performance and ultra-realistic effects for OpenGL and DirectX 10 professional applications.
  • Frame buffers up to 1.5 GB deliver throughput needed for interactive visualization and real-time processing of large textures and frames, enabling the superior quality and resolution for full-scene antialiasing (FSAA).
  • New Unified Architecture—Industry-first unified architecture capable of dynamically allocating compute, geometry, shading and pixel processing power for optimized GPU performance.
  • GPU Computing for Visualization.

"Today's cutting-edge gaming and film experiences are built around tremendous 3D imagery. Designing this content requires high-quality real-time feedback regardless of complexity," said Bill Roberts, director of product management at Softimage Co. "NVIDIA's support of shader model 4.0 combined with the real-time shader architecture of SOFTIMAGE|XSI allows game developers to quickly create advanced visual effects for the Microsoft Vista OS by providing the most accurate visual feedback."



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