How do you think the new GigE standards will influence the machine vision industry?
Respond or ask your question now!
The Written Word
Real Books On Real Paper
by Hank Russell
Interactive TV Technology And Markets
By Hari Om Srivastava, Artech House
ISBN 1-58053-321-3, 407 pp.
Interactive TV Technology And Markets concentrates on interactive television and shows how it is redesigning the television broadcasting industry. The book feeds professionals with strategic, technical and creative expertise which will aid in the development of interactive television systems. The book explains how bandwidth limitations, along with analog television signals, are terminated as cable, terrestrial and satellite television network operators change over to digital bandwidth. Topics include Broadcasting; Enhanced and Interactive Television; Technology and Standards; Content Development; Business Models and Potential: Future of ITV; and Case Studies. The book features numerous graphics, charts and appendices, and also explains unique design practices, which include the embedding of extended codes and syntax in programs for the creation of content. Interactive TV programming improves the educational and entertainment value of the programs and pushes viewers to order online goods and services that are featured in the programming.
Learning-Based Robot Vision
Edited by Josef Pauli, Springer Verlag
ISBN 3-54042-108-4, 288 pp.
In today's world, where quality product output is key and national security is a top priority, there is also a growing need for vision-based robots to learn behaviors such as detecting flaws in a product on the assembly line, or a weapon hidden in a suitcase as it goes through an X-ray machine at the airport. This first edition of Learning-Based Robot Vision provides the reader with some background of how it works and introduces a practical methodology for developing autonomous camera-equipped robot systems that solve deliberate tasks in open environments. This is usually done when a robot "learns" a certain object and can later pick it out in a pile of other dissimilar objects. These robots can be used to assist in human visual inspection, or to replace the human element altogether. These robots are then used for real-world applications, based on their competencies acquired from training, interaction and learning in the relevant world.
by Ingemar J. Cox, Matthew L. Miller and Jeffrey A. Bloom
ISBN No. 1-55860-714-5, 576 pp.
You can never be too careful when it comes to posting and distributing digital content, be it photos, audio clips or video. There are those who will risk infringing copyrights and taking such content as their own. Digital Watermarking shows the reader how to protect such valuable data. The book explains a series of detailed examples called "Investigations" that illustrate key watermarking concepts and practices. By encoding the digital content, nobody else can gain access to it or make any changes. In addition, it discusses a wide variety of applications, theoretical principles, detection, embedding concepts and key properties of digital watermarks, such as robustness, fidelity, data payload and security. It also describes the general principles involving all aspects of digital watermarking, illustrating important concepts with example algorithms and experiments. The authors have a personal stake in this book, as members of a prominent group pushing for DVD copy protection. Additional sections in the book include an appendix containing the source code for all examples, as well as a comprehensive glossary of watermarking technology.